Amber-Leigh Blake

Consensus

- FOR

Adults, older families, friends, 16+


- ROLE

Designer


- DATE

February 11th


- TYPE

Board Game


“Achieve a score of 25 or more to win. The losing team must un-shuffle the cards ready for next time!”


This board game was group work for the second semester of my first year. The assignment was to create a board game using an emotion and modifier that was given to each team, mine being excitement and communication. Consensus is a team based game where teams have to come to a “consensus” in order to answer prompts in order to score points. The teams have to answer questions, trivia, and perform actions to score points. The prompt was followed well and the game received the desired responses. I developed the Personal card prompts.